Word Properties
Learn about the game world physics properties
World Properties
On the Editor top-right, along with the Scene drop-down list, you have a set of properties affected the physics of your Game World. The Engine provides some default values and for most of the time you won’t have to change them.

- Gravity-x : Yes, you can have a horizontal gravity
- Gravity-y : The gravity of your Game World
- Hertz : The Physics Engine’s time step. The default value is 40, which means 1/40 second. At each game-loop, the physics of your game loop will advance of 1/40 second
- Velocity Itr : Velocity Iterations
- Position Itr : Position Iterations
- Sleep : When a Physic Objects stay inactive for a view second, allows the Engine to skip it during its computations
- Warm Starting :
- Time of Impact :
- Sub Stepping :