SFML Books
Discover some awesome SFML books
SFML Books
Name | Number of Pages | Publication Date |
---|---|---|
SFML Game Development | 296 | 2013 |
SFML Essentials | 156 | 2015 |
SFML Blueprints | 298 | 2015 |
SFML Game Development By Example | 522 | 2015 |
Mastering SFML Game Development | 442 | 2017 |
Book : SFML Game Development

I’ve started my journey with SFML with the book SFML Game Development, it’s a great book that I’ll recommend without hesitation. The code created throughout the book is available on Github. The book introduces you to the basics of Video Game Programming by using SFML. At the time I didn’t know what a Game Loop is, I had many questions like : How do video games work ? how does the game know which button I’ve pressed ? how does the game detect collisions ? how does the game display images and animations ? etc.
Reading this book taught me three things: How video games work, how to use SFML, how to use C++11 and that was great.
By the end of this tutorial series on SFML, I plan to reproduce a game similar to the one created in this book : An aircraft shooter game.